So, I’m back after a three month life hiatus. Still running three campaigns when schedules align and we are able to play. But my World of Darkness campaign is entering the home stretch and it’s time to think seriously about what’s next for this (my oldest) game group.
A few months back we had a productive online discussion about what people preferred to play and what we might do after WoD. Most of us agreed that we preferred long-form campaigns that allow for character and plot development, perhaps with occasional breaks to do shorter (2-ish session) games. One logical choice would be returning to the D&D 3.5 Eberron campaign that we left off a couple of years ago.
This is/was a largely homebrewed campaign, though I used published modules for the early levels. I’m both excited and daunted by the prospect of resuming it — which will mean figuring out the details of the next chapter of the story, fleshing out NPCs, etc. The part that makes it especially daunting is that I can’t locate electronic copies of my old notes, session summaries, etc. I have a couple other places I can look, but I think migration to newer computers, websites for managing my gaming stuff, etc. has resulted in their loss.
If I’m right I’m going to try to look at this as an opportunity to not be too constrained by the past. It’s a game after all, not a novel; breaches of continuity are not the end of the world, particularly when this much time has passed in real life. Wish me luck.
Have you had the experience of resurrecting an old campaign with limited documentation? How did you handle it?